3/24/2024 0 Comments Mickey's castle of illusion ps3Players may have loved hopping across floating leaves in 1990, but the pretty new visuals can’t rescue it from mediocrity.Ĭastle of Illusion’s colorful worlds, good controls, and detailed character animations are charming (A giant, licorice dragon boss killed me several times because I was too busy admiring its craftsmanship). Leaping over a boss’s shockwave attack in a 3D battle is clichéd enough that I can’t pretend it’s fresh and exciting just because it’s new to this game. The remixed levels and 3D sections show Sega’s eagerness to rejuvenate the original’s 23-year-old design, but those changes don’t bring it up to today’s platforming standards. Despite the solid controls, the action in Castle of Illusion isn’t exciting. Whether bounding off the heads of toy soldiers in 2D or evading a huge jack-in-the-box in 3D, the platforming feels responsive and reliable. Note: This Test Chamber preview was recorded at an earlier date and is not a video review Mickey leaps across macaroons in a milkshake river and flees a giant apple while running toward the camera Crash Bandicoot-style. The most drastic difference is the inclusion of 3D boss fights and platforming sequences. It also incorporates checkpoints and generous retries, which curbs most of the original’s challenge. Sega’s new downloadable remake of the aforementioned Genesis platformer outperforms those titles, but it ends up feeling formulaic by modern standards.Ĭastle of Illusion isn’t a one-to-one remake of the original, but it features familiar levels, bosses, and side-scrolling platforming sequences. Junction Point’s console Epic Mickey games disappointed Mouseketeers, as did DreamRift’s spiritual successor to the 1990 Genesis classic Castle of Illusion on 3DS. ![]()
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